# PixelFX — Procedural Pixel Art VFX & Sprite Sheet Studio > Live Gallery: https://pixelfx.getpicforge.com/gallery/ > Upstream Open-Source Repository: https://github.com/patch-gg/pixelfx (v0.3.0, MIT License) PixelFX is an open-source library and interactive web studio featuring 244 procedural, code-driven pixel art visual effects (VFX) organized across 21 game development categories. Every effect is a tiny zero-dependency JavaScript ES module (~3 KB) that renders into dual color and additive light buffers, and can be exported directly as a transparent RGBA8888 PNG sprite sheet with an Aseprite-compatible JSON atlas. ## Key Capabilities - **244 Live Procedural Pixel Art Effects**: Zero external image assets; 100% deterministic seeded simulations and pure frame functions. - **73 Acted Character Moves**: Includes 3D-to-pixel skeletal pose tracks with wind-up, hit-stop freeze frames, camera shake, and target knockback. - **Instant Engine Export**: One-click in-browser download of transparent PNG sprite sheets, Aseprite JSON atlases, and single frames for Godot, Unity, Phaser, PixiJS, GameMaker, and HTML5 Canvas. - **Bilingual Search & Filtering**: Filter by 21 categories, animation mode (Loop, One-Shot, Acted, Favorites), and English/Chinese keywords. ## Categories (21) - **moves** (连招动作): whole attacks, wind-up to recovery, chained from the effects below — 12 effects - **fire** (火焰燃烧): torches, breath, pillars, walls of flame — 12 effects - **explosions** (爆炸轰击): blasts, smoke, fireworks, mushroom clouds — 12 effects - **water** (水流浪花): splashes, falls, fountains, waves — 12 effects - **ice** (寒冰霜冻): spikes, novas, freezing, shattering — 10 effects - **lightning** (雷电电弧): strikes, arcs, coils, storms — 11 effects - **sci-fi** (科幻机甲): holograms, shields, scanners, warps — 12 effects - **melee** (近战刀光): slashes, smears, cleaves, combos — 12 effects - **impacts** (命中打击): hit sparks, shockwaves, landings — 11 effects - **projectiles** (弹道投射): bullets, rockets, lasers, arrows — 13 effects - **spawn & death** (出生与消亡): poofs, portals, souls, shatters — 10 effects - **arcane** (奥术魔法): portals, runes, missiles, beams — 12 effects - **holy** (神圣治愈): heals, halos, pillars of light — 10 effects - **shadow** (暗影诅咒): curses, voids, tendrils, souls — 12 effects - **status** (状态增益): burning, frozen, poisoned, asleep — 13 effects - **nature** (自然大地): poison, vines, thorns, quakes — 13 effects - **weather** (天气环境): rain, snow, fog, aurora — 12 effects - **ui** (界面反馈): level ups, numbers, toasts, countdowns — 12 effects - **pickups** (道具拾取): coins, gems, chests, potions — 11 effects - **transitions** (转场过渡): wipes, irises, dissolves — 10 effects - **critters** (像素生物): slimes, bats, ghosts, frogs — 12 effects ## Complete Catalog of 244 Effects - `moves/arrow-shot` (**Arrow shot**, one-shot 1.9s, 300x74px): He raises the bow, draws to his cheek, holds his breath and looses: the string snaps forward, the arrow crosses the floor and thuds home. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/arrow-shot) - `moves/dash-strike` (**Dash strike**, one-shot 2.3s, 372x156px): A crouch, then he's across the floor in a blur of after-images and already cutting: a critical hit, a beat, and he hops back to where he started. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/dash-strike) - `moves/earth-stomp` (**Earth stomp**, one-shot 3.46s, 290x142px): A knee comes up, the boot slams down, the floor heaves under the target and a stone spike rams up through it. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/earth-stomp) - `moves/fireball-throw` (**Fireball throw**, one-shot 6.8100000000000005s, 356x244px): He gathers fire in his hand, leans back and hurls it: the ball flies, the target takes it in a blast and comes out charred. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/fireball-throw) - `moves/ground-pound` (**Ground pound**, one-shot 3.8200000000000003s, 304x204px): He coils, leaps out of frame height, hangs, and comes down like a rock: the floor cracks, shock waves race out and throw the target about as they pass. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/ground-pound) - `moves/holy-smite` (**Holy smite**, one-shot 2.8s, 252x182px): Both hands go up and a glint marks the target; he brings them down and a bolt of light drops like a hammer, leaving the target blanched. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/holy-smite) - `moves/ice-lance-throw` (**Ice lance throw**, one-shot 4.34s, 310x136px): Frost gathers into a spear in his hand, he throws it like a javelin, and the target ices over in a burst of snowflakes and shivers. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/ice-lance-throw) - `moves/lightning-call` (**Lightning call**, one-shot 3s, 290x266px): An arm goes up, a sigil lights under the target, and on the downswing a thick bolt comes down on it; the target jolts through the aftershocks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/lightning-call) - `moves/meteor-call` (**Meteor call**, one-shot 6.43s, 380x240px): A long chant: a circle draws itself round him, it flares, he points, and a burning rock comes down on the target and flattens the scene. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/meteor-call) - `moves/pistol-shots` (**Pistol shots**, one-shot 2.6s, 378x76px): Three aimed shots: the gun kicks up each time and settles, tracers cross the floor, and the target staggers under each hit. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/pistol-shots) - `moves/rocket-launcher` (**Rocket launcher**, one-shot 6.5600000000000005s, 480x244px): He drops to one knee, shoulders the tube and fires: the kick shoves him back along the floor, the rocket crawls out on its jet and the target goes up. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/rocket-launcher) - `moves/sword-combo` (**Sword combo**, one-shot 2.975s, 264x150px): Three strokes walking forward: a slash, a crossing double cut, and a two-handed cleave into the floor that throws the target about. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=moves/sword-combo) - `fire/brazier` (**Brazier**, loop 3s, 112x148px): An iron bowl on a tripod heaped with glowing coals and a big roaring fire, sparks and embers streaming up off it, light on the iron and the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/brazier) - `fire/campfire` (**Campfire**, loop 3s, 128x128px): Crossed logs on a bed of coals and a lively fire: tongues that lick and leap, popping sparks, embers drifting up, smoke curling off, a warm pool of light. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/campfire) - `fire/candle` (**Candle**, loop 4s, 56x76px): A wax candle in a brass dish: a calm flame with a blue root that sways and stretches, a halo of light, motes drifting in it, a bead of wax running down a drip. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/candle) - `fire/fire-breath` (**Fire breath**, loop 1.5s, 160x116px): A roaring cone of fire streaming right from the mouth: white-hot at the lips, billowing out and cooling to red and smoke at its edges, sparks thrown out ahead. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/fire-breath) - `fire/fire-ring` (**Fire ring**, one-shot 3.9s, 224x128px): A white flash at the feet, then flames race outward along the floor in a ring, flaring as the front passes and burning down behind it over a smouldering scorch. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/fire-ring) - `fire/fire-tornado` (**Fire tornado**, loop 2s, 120x152px): A spinning funnel of fire: spiral bands turning round it, licks flung off its sides, a ring of flame whirling at its foot, embers orbiting it in and out of view. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/fire-tornado) - `fire/fireball` (**Fireball**, loop 1.2s, 136x56px): A fireball flying right: a churning white-hot head with a corona of flame, a long torn tail of flame puffs cooling into smoke, embers shed behind. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/fireball) - `fire/flame-pillar` (**Flame pillar**, one-shot 5s, 184x256px): The floor cracks and glows, a column of fire erupts white-hot and roars, spewing embers and shedding flame, then collapses into rolling smoke. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/flame-pillar) - `fire/flamethrower` (**Flamethrower**, loop 1.6s, 184x104px): A pressurised jet shooting right: a blue pilot at the nozzle, a tight stream with surges racing down it, a sputter, burning drops falling off, a tip that curls up into smoke. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/flamethrower) - `fire/meteor` (**Meteor**, one-shot 5s, 272x232px): A burning rock streaks in from the upper left in a comet of fire and smashes into the floor: a white flash, a fireball, rocks and brands thrown, a glowing crater that cools. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/meteor) - `fire/spirit-flame` (**Spirit flame**, loop 3s, 80x124px): A cold blue-teal ghost fire floating in the air: a bright rim round a hollow dark heart, a wave climbing its wispy tail, curls breaking off, cold sparks rising. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/spirit-flame) - `fire/torch` (**Torch**, loop 2s, 72x120px): A wall torch on an iron bracket: a licking flame leaping off a pitch-soaked wrap, licks and puffs torn off its tips, smoke, embers, a flickering light on the wall. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=fire/torch) - `explosions/barrel-explosion` (**Barrel explosion**, one-shot 5.2s, 300x240px): An explosive barrel shudders, its lid bulging and spitting flame, then blows: a fireball column, staves and the lid flying, burning fuel splashed over the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/barrel-explosion) - `explosions/big-explosion` (**Big explosion**, one-shot 7.2s, 360x300px): A huge ground blast in three beats: a white dome, a rolling fireball that climbs into a mushrooming smoke column, heavy rocks, and fires left burning. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/big-explosion) - `explosions/cartoon-pow` (**Cartoon POW**, one-shot 1.05s, 184x144px): A comic-book hit: a jagged two-tone burst star slams in with a shake and boiling edges, POW! drops in letter by letter, action lines fly, then it all snaps away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/cartoon-pow) - `explosions/dirt-explosion` (**Dirt explosion**, one-shot 3.6s, 260x240px): A buried charge goes off: a flash under the floor, a V of dirt clods and grit thrown high, a brown dust plume that billows and settles, and a crater left behind. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/dirt-explosion) - `explosions/firework-burst` (**Firework burst**, one-shot 3.6s, 240x248px): A shell climbs, slows and bursts into a sphere of coloured trailing stars round a gold core; they droop, crackle into white pops and fade, leaving glitter. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/firework-burst) - `explosions/firework-rocket` (**Firework rocket**, one-shot 3.8s, 300x300px): A rocket fizzes off the ground on a sparkling gold trail, coasts, and bursts into a palm: heavy gold fronds arc out, droop on glittering trails and crackle at the tips. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/firework-rocket) - `explosions/grenade` (**Grenade**, one-shot 4.2s, 300x200px): A grenade is lobbed in, bounces, rolls to a stop with its fuse fizzing, shudders, then blows: a white flash, shrapnel streaks, sparks, a small fireball and a scorch. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/grenade) - `explosions/implosion` (**Implosion**, one-shot 1.65s, 208x184px): Everything is sucked in: streaks and grit rush inward, rings contract and a dark sphere collapses onto a crushed white point; a beat of stillness, then a sharp pop. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/implosion) - `explosions/nuke` (**Nuke**, one-shot 9s, 400x320px): A blinding white frame, then a fireball lifts on a thin stem into a wide rolling cap that glows from inside; a white skirt flashes and a dust surge sweeps the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/nuke) - `explosions/plasma-explosion` (**Plasma explosion**, one-shot 1.7s, 224x200px): A blue-violet energy blast with no smoke: a white flash, a ball of plasma swelling into a thinning shell, shock rings in and out of depth, lightning arcs crackling off it. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/plasma-explosion) - `explosions/small-explosion` (**Explosion**, one-shot 5.4s, 300x240px): A ground blast: a white flash and shock rings, fire that cools into a rolling smoke column, sparks, burning brands that land and keep burning, tumbling rocks and a glowing scorch. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/small-explosion) - `explosions/smoke-bomb` (**Smoke bomb**, one-shot 5s, 260x176px): A round canister clinks down, fuse sparking, and pops: thick grey-violet smoke gushes out, rolls along the floor, billows into a cloud that hides all, then thins to wisps. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=explosions/smoke-bomb) - `water/bubbles` (**Bubbles**, loop 4s, 104x112px): Bubbles stream up from a vent of pebbles, wobbling and swelling as they rise, flare as they cross shafts of light from the surface, then dome up and pop there. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/bubbles) - `water/drip` (**Drip**, loop 1.6s, 72x88px): A bead swells under a wet stone tip and catches the light, pinches off, falls stretched by its speed and plinks into a puddle with a crown, a ring and a tiny rebound. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/drip) - `water/fountain` (**Fountain**, loop 2s, 120x104px): A stone basin; a jet rises from its spout and blooms into glassy arcs that break into beads, fall back and plink into the water with rings. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/fountain) - `water/geyser` (**Geyser**, one-shot 5s, 184x168px): A pool heaves and burbles faster and faster, then blasts a white column of water skyward with a churning foam head; it rains back down in drops and steam, slumps and sputters out. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/geyser) - `water/rain-splash` (**Rain splash**, loop 2.4s, 176x80px): A low close-up on one puddle in the rain: big drops land in crowns that throw beads and a rebound jet, rings spread and interfere, a lamp's reflection wobbles on the water. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/rain-splash) - `water/ripples` (**Ripples**, loop 2s, 136x52px): A drop plinks on still dark water and rings spread out across it at a low angle: the swell of each ring catches the light, crests glint, and they fade into the calm. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/ripples) - `water/splash` (**Splash**, one-shot 2.5s, 176x100px): A stone drops into still water: a white hit, a crown that tears into droplets arcing out to plink down with rings, a jet that bounces back, foam and drifting mist. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/splash) - `water/water-jet` (**Water jet**, loop 1s, 188x80px): A pressurised stream blasts right: a tight glassy rod with surges running down it that swells, roughens, bends under its weight and breaks into chunks, spray and mist. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/water-jet) - `water/water-orb` (**Water orb**, loop 3s, 100x108px): A sphere of water floats and wobbles: a current circles inside it, the floor shows upside down through it, it shines, light gathers on the floor under it, and drips fall and plink. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/water-orb) - `water/waterfall` (**Waterfall**, loop 2s, 144x136px): A river pours from a notch in a rock outcrop: a white curl, a deep sheet that splits into strands, churning foam, spray, drifting mist and rings on a dark pool. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/waterfall) - `water/wave-crash` (**Wave crash**, one-shot 3.2s, 224x104px): A swell rolls in and steepens, its lip throws forward and curls over a dark barrel, then crashes into a burst of white foam and spray that surges on and fades to lace. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/wave-crash) - `water/whirlpool` (**Whirlpool**, loop 3s, 128x84px): Seen from above, dark water winds into a vortex: foam arms spiral in, darkening as they're drawn down into a deep eye with a lit far rim, flecks of foam circling in after them. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=water/whirlpool) - `ice/blizzard-vortex` (**Blizzard vortex**, loop 2s, 128x116px): A swirling snow tornado: wind bands spin up a leaning funnel, flakes and ice crystals orbit in front and behind, snow boils at its foot and cold light fills its throat. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/blizzard-vortex) - `ice/freeze` (**Freeze**, one-shot 4s, 176x128px): Frost races in and climbs the character, turning it to ice; a faceted block crystallizes round it pane by pane, glints, cracks and bursts, and the character thaws free. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/freeze) - `ice/frost-breath` (**Frost breath**, loop 1.2s, 184x104px): A cone of icy wind blowing right: frost puffs billow out, swell and sink, wind streaks race through, ice crystals tumble and glint off a white-hot mouth. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/frost-breath) - `ice/frost-nova` (**Frost nova**, one-shot 3.4s, 288x192px): Frost spirals into a spinning snowflake, then a wave blooms three rings of ice crystals round the caster; snow drifts, frost creeps, and the ice melts back into the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/frost-nova) - `ice/ice-crystal` (**Ice crystal**, loop 3s, 96x100px): A floating ice crystal turning slowly in its own cold light: its facets brighten and darken as they turn, glints flash on them, frost motes circle it. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/ice-crystal) - `ice/ice-lance` (**Ice lance**, loop 0.8s, 176x64px): A faceted ice spear flying right: a light pulse runs through its core, rings of cold air shear off the tip, frost peels off into a wake and crystals shed behind it. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/ice-lance) - `ice/ice-shatter` (**Ice shatter**, one-shot 2.8s, 224x112px): A block of ice takes a hit from the left: it jolts, cracks race over its faces, it flashes white and bursts into chunks that tumble, bounce and skid off in a roll of ice dust. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/ice-shatter) - `ice/ice-spikes` (**Ice spikes**, one-shot 3s, 264x112px): A frost line races along the floor and clusters of jagged ice blades burst up behind it in a rising wave, glint, flash white together and shatter into toppling shards. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/ice-spikes) - `ice/icicle-fall` (**Icicle fall**, one-shot 2.6s, 152x120px): An icicle drips and trembles, snaps off its frosted root, drops, stabs the floor and bursts into skidding shards, splinters and rolling frost. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/icicle-fall) - `ice/snowflake-burst` (**Snowflake burst**, one-shot 3.2s, 140x120px): A cold pop: frost gathers and flashes white in a ring, then crisp six-armed snowflakes spin out, slow, twinkle and drift down to settle and melt. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ice/snowflake-burst) - `lightning/ball-lightning` (**Ball lightning**, loop 4s, 136x104px): A crackling ball of plasma drifts on a wandering loop, spitting arcs off its skin and leaving a wake of fading motes, and zaps the floor when it dips low. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/ball-lightning) - `lightning/chain-lightning` (**Chain lightning**, one-shot 1.8s, 248x104px): A bolt leaps from the caster's hand through three targets in turn; each flashes, sparks and grounds itself to the floor while the arcs between them flicker, then the chain snaps. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/chain-lightning) - `lightning/charge-up` (**Charge up**, one-shot 2.7s, 272x184px): Sparks streak and arcs whip in to a crackling core at the caster's hand that swells and pulses faster, then it flashes and bursts: bolts every way, a ring, a spray of sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/charge-up) - `lightning/electrified` (**Electrified**, loop 2s, 108x92px): Current runs through a character: arcs crawl over and leap across the body, sparks spit off, the body flares to an electric silhouette on each jolt, and the feet ground out. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/electrified) - `lightning/lightning-strike` (**Lightning strike**, one-shot 3s, 240x264px): A targeted strike: a sigil charges on the floor, the scene darkens, a thick bolt slams into it, arcs race out along the cracks it splits, the channel crumbles to a scorch. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/lightning-strike) - `lightning/plasma-ball` (**Plasma ball**, loop 3s, 112x104px): A glass globe on a dark pedestal: wandering plasma tendrils reach from the core to the glass and fan out in bright feet where they touch it, lighting the stand and floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/plasma-ball) - `lightning/spark-arc` (**Spark arc**, loop 2s, 124x120px): A climbing arc between two rods: it strikes white at their narrow foot, climbs on rising heat as it stretches and bows, sputters and snaps at the top, then strikes again. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/spark-arc) - `lightning/storm-cloud` (**Storm cloud**, loop 3s, 168x176px): A storm cloud boils overhead, billows lit from inside by flickering discharges, ragged scud under its flat dark base; rain slants down and once a loop a bolt cracks to the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/storm-cloud) - `lightning/tesla-coil` (**Tesla coil**, loop 2.4s, 224x136px): A copper coil under a steel torus throws branching arcs that lash out in volleys and now and then strike the floor in a spray of sparks, lighting the metal and the ground. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/tesla-coil) - `lightning/thunderclap` (**Thunderclap**, one-shot 1.9s, 288x156px): A thunderclap round the caster: a white flash, forked bolts burst out and stab the floor, a heavy shock ring tears across the ground raising dust and grit, sparks streak away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/thunderclap) - `lightning/zap-hit` (**Zap hit**, one-shot 0.9s, 144x112px): A contact zap: an arc snaps in from the left, the hit point overloads into a knot of tiny crackling zigzags, a fern of burn marks glows outward, sparks jink away, ozone puffs. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=lightning/zap-hit) - `scifi/emp-blast` (**EMP blast**, one-shot 3.2s, 152x116px): A disc charge ticks, pops white, and a bubble of rolling scanlines swells out with arcs crawling its skin; it strobes, tears and shorts out into falling dead pixels. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/emp-blast) - `scifi/energy-core` (**Energy core**, loop 2.4s, 112x100px): A plasma core beating in a steel cage: it swells and throws a shock ring on each beat, two tilted rings orbit it, and arcs jump to the bars and spark. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/energy-core) - `scifi/force-field` (**Force field**, loop 2.4s, 184x104px): A glassy dome of hex plates over the hero: plates glint, tracers from the right slam into it, a ripple and cracks of light race across, sparks glance off. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/force-field) - `scifi/glitch` (**Glitch**, loop 2.4s, 88x64px): The hero's signal breaks up in bursts: an RGB split, slices torn sideways, rows smeared out, junk blocks and dead pixels, then snaps back clean. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/glitch) - `scifi/hologram` (**Hologram**, loop 4s, 112x104px): A floor projector throws a cone of light holding a turning wireframe model: scanlines roll through it, a data ring circles it, and it flickers, tears and jitters. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/hologram) - `scifi/jetpack` (**Jetpack**, loop 2s, 96x116px): Twin thrusters fire straight down: white-hot cores with shock diamonds inside ragged flames, puffs that cool into smoke billowing below, lit by the fire. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/jetpack) - `scifi/laser-grid` (**Laser grid**, loop 3s, 128x84px): Security lasers between two steel posts: red beams slide and scissor across, dust and haze light up only where they cut through, and the floor sweepers scorch and spark. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/laser-grid) - `scifi/scanner` (**Scanner**, loop 3.2s, 112x78px): Brackets snap onto the hero, a scan line sweeps head to toe leaving a cooling outline, and a readout counts up to OK before it all lets go. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/scanner) - `scifi/teleporter-pad` (**Teleporter pad**, loop 2.4s, 96x104px): A steel pad glows on the floor, its rings rippling outward; a soft column of light rises off it and rings of light lift away, sparkles drifting up through them. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/teleporter-pad) - `scifi/tractor-beam` (**Tractor beam**, loop 3s, 120x132px): A hovering pod projects a cone of light to the floor; rocks tear loose in puffs of dust and spiral up spinning into the lens while rings of light climb the beam. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/tractor-beam) - `scifi/warp-in` (**Warp in**, one-shot 3s, 192x168px): A beam slams down, rings run down it and a scanline paints the hero in from head to toe, white-hot pixels cooling to their own colors; the beam pinches shut in sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/warp-in) - `scifi/warp-out` (**Warp out**, one-shot 2.6s, 128x168px): The hero's outline flickers on, they flash white and break into light from the head down, streaming up a beam that lifts off the floor and pinches shut. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=scifi/warp-out) - `melee/claw-swipe` (**Claw swipe**, one-shot 0.9s, 128x96px): Three claw marks rake down one after another, white-hot, cooling through orange to red, then close up from both ends and leave a dotted scar, with hot flecks and drips. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/claw-swipe) - `melee/dagger-flurry` (**Dagger flurry**, one-shot 0.95s, 148x104px): A flurry of small quick crescents at every angle in front of the fighter, each with a flick of sparks, finished by one big cut that glints and bursts. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/dagger-flurry) - `melee/double-slash` (**Double slash**, one-shot 0.8s, 164x108px): A down cut, then an up cut that crosses it: the moment the X closes both strokes flash white, the crossing bursts with light and sparks, and a dotted X lingers. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/double-slash) - `melee/hammer-smash` (**Hammer smash**, one-shot 2s, 208x112px): A hammer drops in front in a wedge of motion: a white slam with rays, a dome of force, a dent with cracks, rocks thrown up that bounce and settle, and dust. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/hammer-smash) - `melee/heavy-cleave` (**Heavy cleave**, one-shot 1.9s, 208x116px): A glint over the head, then a thick ember arc accelerates over the top into the floor: a white slam, glowing cracks, dust rolling both ways, grit and rising embers. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/heavy-cleave) - `melee/scythe-reap` (**Scythe reap**, one-shot 2.1s, 184x116px): A slow, huge dark crescent reaps round the front with a pale ghostly edge; it hangs, then tears away from the tail into curling wisps and cold vapour. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/scythe-reap) - `melee/spear-sweep` (**Spear sweep**, one-shot 1.5s, 216x84px): A wide low sweep at shin height: a long flat crescent swings from behind the legs round the front, and the wind of it kicks a wake of dust and grit along the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/spear-sweep) - `melee/spin-slash` (**Spin slash**, one-shot 0.8s, 208x104px): The blade whirls once round the waist on a tilted plane, behind the body and back in front; the closed ring flares white, dissolves into a dotted trace and throws sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/spin-slash) - `melee/sword-slash` (**Sword slash**, one-shot 0.75s, 136x104px): A tilted crescent whips round in two frames, cools from white to deep blue as it trails off, glints at the tip and throws sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/sword-slash) - `melee/thrust` (**Thrust**, one-shot 0.75s, 196x76px): A piercing stab: a bundle of streaks shoots out from the hand to a point, a long four-point star flares at the tip with a pierce ring, sparks and speed lines. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/thrust) - `melee/uppercut` (**Uppercut**, one-shot 0.85s, 132x128px): A crescent rises from the floor past the face, and at the top a comic impact star bursts: bold outline, hot core, burst lines, twinkles and sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/uppercut) - `melee/whip-crack` (**Whip crack**, one-shot 0.85s, 192x80px): A whip rolls out to the right as a loop running down its length, faster and faster, until the tip flips over and cracks: a white pop, a ring of air, sparks and a puff of smoke. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=melee/whip-crack) - `impacts/blunt-hit` (**Blunt hit**, one-shot 0.9s, 128x88px): A heavy, soft thud: a white-hot lumpy blob cools to cream in a warm pool of light, inked wedges jab out and snap back, a squashed ring of dust puffs swells and drifts, clods drop. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/blunt-hit) - `impacts/bullet-impact` (**Bullet impact**, one-shot 1.4s, 152x100px): A bullet hits a wall on the right: a hot half-star, sparks sprayed back in a cone, a puff of grit, chips that fall and bounce, a pock mark cooling to soot. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/bullet-impact) - `impacts/crit-hit` (**Critical hit**, one-shot 0.9s, 216x136px): A critical hit: a jagged starburst slams in white and overshoots, a ring breaks into flying arcs, sparks streak off, shards tumble to the floor under a big flare. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/crit-hit) - `impacts/ground-slam` (**Ground slam**, one-shot 3.2s, 288x208px): Something lands hard: the floor flashes and cracks, two crescent shock waves race out along it, a dust wave and a tall dust cloud rise, rocks erupt, bounce and settle. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/ground-slam) - `impacts/heavy-landing` (**Heavy landing**, one-shot 1.6s, 176x80px): A character lands hard: the floor dents and cracks under their feet, two rings of dust roll out along the floor one after the other, and pebbles hop away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/heavy-landing) - `impacts/hit-flash` (**Hit flash**, one-shot 0.5s, 80x64px): The character takes damage: a white frame, then their own colors flushed red and blinking white, cooling off, while comic hit lines jab in at them. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/hit-flash) - `impacts/hit-spark` (**Hit spark**, one-shot 0.5s, 136x80px): The everyday hit: a sharp, lopsided cross flare with one long ray along the blow round a white diamond core, then a cone of sparks and hot chips that fall and bounce. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/hit-spark) - `impacts/impact-frame` (**Impact frame**, one-shot 0.3s, 320x180px): An anime impact: two frames of white with black burst lines rushing at the hit, two frames inverted, then the lines pull out past the edges and vanish. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/impact-frame) - `impacts/parry` (**Parry**, one-shot 1s, 200x112px): Two blades clash: their edges flash in an X, a white four-point star rings out, a ring breaks into arcs and a fan of gold sparks sprays up and rains down. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/parry) - `impacts/ricochet` (**Ricochet**, one-shot 1.1s, 232x84px): A tracer streaks down onto the floor, glances off with a white-hot star and skips away at an angle, leaving a glowing skid while sparks skitter along the ground. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/ricochet) - `impacts/shield-block` (**Shield block**, one-shot 1.1s, 148x104px): A blow is caught on a half-dome of energy in front of the character: its diamond lattice flashes, a ripple runs over it, sparks glance off, then it blinks out cell by cell. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=impacts/shield-block) - `projectiles/arrow` (**Arrow**, loop 0.6s, 112x32px): An arrow in flight: a steel broadhead catching the light, a wooden shaft, fletching fluttering in the wind, streaks of air peeling off its head and swirling off its feathers. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/arrow) - `projectiles/bullet-tracer` (**Bullet tracer**, loop 0.6s, 200x40px): A white-hot slug tearing along, its tracer burning behind it in a long streak that sputters and cools from white through gold to red, shedding sparks and a thread of smoke. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/bullet-tracer) - `projectiles/cannonball` (**Cannon shot**, one-shot 3.8s, 208x116px): A cannon fires from a muzzle `height` px above the floor (the origin): a white flash, a tongue of flame, the ball arcing off trailing smoke, a big gunsmoke cloud rolling out. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/cannonball) - `projectiles/energy-disc` (**Energy disc**, loop 0.5s, 120x52px): A sawblade of crackling energy spinning flat out as it flies: hooked teeth bright on their leading edges, a white hub, spiral arms churning, sparks flung off the teeth. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/energy-disc) - `projectiles/flare` (**Signal flare**, one-shot 5s, 152x232px): A signal flare streaks up off the ground trailing sparks and smoke, bursts, and hangs as a pulsing red star that drips sparks under its own red-lit smoke, then gutters out. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/flare) - `projectiles/homing-missile` (**Homing missile**, one-shot 3.8s, 248x140px): A missile kicks off, arcs up, rolls over and dives onto its target (the origin), its smoke trail left hanging in the air, and hits in a fiery blast of flame, sparks and rocks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/homing-missile) - `projectiles/laser-bolt` (**Laser bolt**, loop 0.5s, 128x32px): A red laser bolt: a white-hot core in a rounded head, red bands tapering back, pulses racing down it, a tail that shimmers apart into wavering dashes. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/laser-bolt) - `projectiles/magic-missile` (**Magic missile**, one-shot 1.9s, 208x112px): Motes gather into an arcane orb at a hand `height` px above the floor (the origin); it weaves to its target trailing a twisting ribbon and bursts into a star of light. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/magic-missile) - `projectiles/muzzle-pistol` (**Pistol shot**, one-shot 1.8s, 96x72px): One pistol shot from a muzzle `height` px above the floor (the origin): a spiky white-cored flash, sparks, a curl of smoke hooking up and back, a casing that bounces and settles. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/muzzle-pistol) - `projectiles/muzzle-shotgun` (**Shotgun blast**, one-shot 3.2s, 160x88px): A shotgun blast from a muzzle `height` px above the floor (the origin): a wide ragged fan of flame, pellet streaks, a heavy rolling smoke cloud, a red shell kicked out on the pump. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/muzzle-shotgun) - `projectiles/muzzle-smg` (**SMG burst**, loop 1s, 112x72px): Sustained fire at twelve rounds a second: each shot a different spiky flash with a white core, sparks, smoke wisps piling up and drifting, brass casings bouncing on the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/muzzle-smg) - `projectiles/plasma-shot` (**Plasma shot**, loop 0.8s, 144x60px): A glowing plasma blob: hot knots churning in its core, a corona crackling over its skin, its tail necking into droplets that tear off, cool and wink out behind. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/plasma-shot) - `projectiles/rocket` (**Rocket**, loop 1.2s, 288x76px): A steel rocket roars along: a flickering jet with shock diamonds and a white-hot nozzle, a thick billowing smoke trail lit by the flame, sparks shed behind. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=projectiles/rocket) - `spawn/coin-drop` (**Coin drop**, one-shot 3s, 160x88px): An enemy goes up in a soft poof and gold coins spin out of it, bounce with a glint on each hit, settle on the floor, twinkle, and wink out one by one. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/coin-drop) - `spawn/disintegrate` (**Disintegrate**, one-shot 3.4s, 176x100px): The character crackles with light, flashes white, then peels away from the head down: each pixel flares white-hot and streams off on the wind as a cooling mote of light. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/disintegrate) - `spawn/dissolve-burn` (**Dissolve burn**, one-shot 3.6s, 96x112px): An ember seam lights at the feet and climbs the body: above it the body scorches and smoulders, at it flames lick up, below it there's only falling ash, embers and smoke. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/dissolve-burn) - `spawn/egg-hatch` (**Egg hatch**, one-shot 3.1s, 120x96px): A speckled egg rocks three times, each rock cracking it further with warm light leaking out, then pops: light pours out of the opening and lit shell halves tumble away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/egg-hatch) - `spawn/poof` (**Poof**, one-shot 1.6s, 112x92px): A cartoon death poof: a white pop, a ring of soft round smoke balls bursting out between speed lines, little stars spinning off, and the cloud lifting and thinning away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/poof) - `spawn/respawn-beam` (**Respawn beam**, one-shot 2.5s, 128x150px): A guide line drops, a pillar of light slams onto the spot, and a scan bar climbs from the feet writing the character back in row by row, white-hot lines cooling to its colors. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/respawn-beam) - `spawn/shatter-death` (**Shatter death**, one-shot 3.3s, 172x96px): Frost races up the body and seals it in faceted ice, a glint sweeps it, cracks spread from the chest, then it bursts into its own facets that tumble, bounce and melt. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/shatter-death) - `spawn/soul-rise` (**Soul rise**, one-shot 3.2s, 96x140px): The body's outline flares and dims, then a pale glowing copy of it lifts out, stretching as its legs melt into a rippling wisp, shedding motes until it thins into light. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/soul-rise) - `spawn/spawn-portal` (**Spawn portal**, one-shot 3.8s, 208x150px): A rift tears open on the floor and swirls, belches violet smoke and sparks, spits a fountain of wisps up out of itself, then twists shut with a pop. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/spawn-portal) - `spawn/summon-rise` (**Summon rise**, one-shot 4.6s, 176x116px): A rune circle burns into the floor, the ground bursts, and a horned brute heaves up out of it through dust and rubble, lit from below, until its eyes flare. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=spawn/summon-rise) - `arcane/arcane-beam` (**Arcane beam**, loop 1.2s, 264x100px): A beam fires right from the hand: a white core, strands twisting round it, pulses running down it, a flaring source and an end that sprays sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/arcane-beam) - `arcane/arcane-missiles` (**Arcane missiles**, one-shot 1.75s, 240x116px): A volley of violet bolts fans out of the hand, curls round on twisting ribbons and pops on the target one after another. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/arcane-missiles) - `arcane/arcane-orb` (**Arcane orb**, loop 2.4s, 136x112px): A floating orb of smoky violet glass with a swirl turning round a white-hot heart, two tilted rings of light orbiting behind and in front. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/arcane-orb) - `arcane/blink-in` (**Blink in**, one-shot 1.4s, 136x96px): Glittering bits spiral in to a point of light that opens into a line, then into a white silhouette that cools into the caster. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/blink-in) - `arcane/blink-out` (**Blink out**, one-shot 1.6s, 136x96px): The caster crackles with gathering light, flashes white, squeezes into a line of light that collapses and pops away in sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/blink-out) - `arcane/magic-circle-cast` (**Magic circle cast**, one-shot 3.9s, 200x220px): A circle draws itself on the floor, runes ignite one by one, it flashes, and a column of light fires up and breaks apart into glints. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/magic-circle-cast) - `arcane/mana-burst` (**Mana burst**, one-shot 1.8s, 208x150px): Energy rushes into a point and blows out in a white flash and rings, flinging glowing runes that flare and pop into sparks one after another. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/mana-burst) - `arcane/portal` (**Portal**, loop 2.4s, 152x116px): An upright rift: fibrous spiral arms wind down into the dark, a lit rim wobbles, motes and streaks are pulled in, the floor glows. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/portal) - `arcane/rune-circle` (**Rune circle**, loop 4s, 136x100px): A rune circle turns on the floor in perspective: a carousel of runes lit by chasing light, a turning square, ticks, motes rising off it. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/rune-circle) - `arcane/spell-charge` (**Spell charge**, loop 1.6s, 120x86px): Energy gathers in the caster's hand: streaks and motes spiral in, rings collapse into a swelling orb that crackles with arcs, ready to fire. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/spell-charge) - `arcane/star-fall` (**Star fall**, one-shot 2.5s, 232x172px): Stars streak down on long trails across an area, each landing with a white flash, a ring across the floor and a kick of sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/star-fall) - `arcane/time-stop` (**Time stop**, one-shot 3.6s, 196x136px): A clock face springs open, ticks slower and slower, freezes drained of colour, cracks, then shatters into falling shards. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=arcane/time-stop) - `holy/blessing` (**Blessing**, loop 3s, 80x128px): A soft cone of light rests on the character from above; sparkles drift down through it, twinkling, and wink out where they land on the head and shoulders. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/blessing) - `holy/divine-shield` (**Divine shield**, loop 2.4s, 88x84px): A bubble of gold light round the character: a bright rim and a thin gold film, meridians turning like a slow globe, a sheen sweeping across and sparkles winking on it. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/divine-shield) - `holy/feather-burst` (**Feather burst**, one-shot 3s, 160x160px): A white puff pops and throws feathers that brake hard, then rock from side to side as they sink and fade, with down drifting after them. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/feather-burst) - `holy/halo` (**Halo**, loop 2s, 56x80px): A ring of gold light floats over the head with a glint running round it; fine dust sifts down from it and the head catches its light. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/halo) - `holy/heal` (**Heal**, one-shot 1.9s, 80x104px): Petals of light bloom under the feet, a hoop of light rises up the body restoring its colour and leaving sparkles, and motes spiral up and pop into tiny hearts. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/heal) - `holy/heal-aoe` (**Healing ring**, one-shot 2.9s, 256x136px): A seed of green light sinks into the floor and a soft ring rolls out from it; the floor glows where it passes and plus signs sprout and float up. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/heal-aoe) - `holy/holy-pillar` (**Holy pillar**, one-shot 3.5s, 192x232px): Light breaks through from above: a sun opens at the top and a fan of shafts converges on the mark, pulsing, while a sigil burns on the floor; then the fan folds shut. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/holy-pillar) - `holy/resurrection` (**Resurrection**, one-shot 4.8s, 192x160px): Light pours down on the fallen and life climbs back up the body; wings of light unfold, a halo forms, one great wingbeat, then the wings scatter into feathers. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/resurrection) - `holy/smite` (**Smite**, one-shot 2.8s, 224x176px): A glint marks the spot, then a bolt of light drops like a hammer: a white flash, a shockwave over the floor, stone chips flying and cracks that glow and cool. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/smite) - `holy/sunburst` (**Sunburst**, loop 4s, 128x128px): A white-hot core in a gold corona; long and short rays turn slowly round it, breathing, with glints running out along them that wink at the tips. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=holy/sunburst) - `shadow/black-hole` (**Black hole**, loop 4s, 184x132px): A tilted disk of banded rings turns round a black hole, its far side bent up over the top and under the bottom; debris spirals in, stretches and is swallowed. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/black-hole) - `shadow/curse` (**Curse**, one-shot 3.4s, 112x124px): Wisps gather over the head, a skull stamps down with a flash, its eyes burn as the curse floods the body violet, then it cracks and crumbles. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/curse) - `shadow/dark-explosion` (**Dark explosion**, one-shot 3.8s, 280x248px): Motes swirl into a pulsing core, a black star cuts across a violet-white flash, and a black sphere burns at the rim, throws lit shards and smoke, then collapses. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/dark-explosion) - `shadow/eclipse` (**Eclipse**, loop 4s, 160x144px): A black moon over the sun: a breathing pearl corona with long streamers, a thin white rim, and one diamond bead blazing on its edge. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/eclipse) - `shadow/grasping-hands` (**Grasping hands**, one-shot 3.1s, 200x116px): Shadow arms burst up out of a dark pool with a splash, clench their hands into claws, strain, and are dragged back under, fingers clawing at the air. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/grasping-hands) - `shadow/hex-sigil` (**Hex sigil**, one-shot 4.2s, 168x128px): A burning pen traces a cursed sigil in the air, its glyphs pop in one by one, then it flares white and crumbles into falling embers. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/hex-sigil) - `shadow/life-steal` (**Life steal**, one-shot 2.2s, 184x100px): A target on the right is struck and bleeds red orbs; they hang a moment, then whip home as comet streaks and flood the caster crimson. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/life-steal) - `shadow/necro-skulls` (**Necro skulls**, loop 3s, 136x116px): Spectral skulls circle a cold green flame on a tilted orbit, passing behind and before it, eyes lit, trailing curls of ghost smoke. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/necro-skulls) - `shadow/shadow-flames` (**Shadow flames**, loop 2.4s, 104x112px): Inside-out fire on the floor: a black heart wrapped in violet flame with pale skin and tips, shedding embers and dark smoke. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/shadow-flames) - `shadow/shadow-tendrils` (**Shadow tendrils**, one-shot 3.2s, 208x130px): A dark pool opens on the floor; tentacles with lit rims and hooked tips lash up out of it with a splash, writhe, and sink back as it closes. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/shadow-tendrils) - `shadow/soul-drain` (**Soul drain**, loop 3.2s, 208x120px): Pale souls are torn loose on the right and dragged down a funnel of streaks into a black crystal vessel, which flares violet as each one lands. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/soul-drain) - `shadow/void-orb` (**Void orb**, loop 3.2s, 168x160px): A black orb hangs in the air, a pale rim crawling round it; a dark vortex winds into it, motes and streaks are pulled in, and light bends round its edge. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=shadow/void-orb) - `status/bleeding` (**Bleeding**, loop 2.4s, 60x56px): Bleeding out: beads swell at three wounds, run, let go and fall to spatter into a glossy pool that ripples; each heartbeat spurts a little and flashes the body red. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/bleeding) - `status/burning` (**Burning**, loop 1.2s, 72x80px): Burning over time: small flames lick from four hot spots, trailing sparks and thin smoke; every 0.6 s they flare, the body flashes white then orange, scorch marks spread. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/burning) - `status/charmed` (**Charmed**, loop 2.4s, 60x76px): Smitten: a big heart beats over the head, throwing a ring and a flush of light with every beat, little hearts float up, the eyes go pink and the cheeks blush. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/charmed) - `status/confused` (**Confused**, loop 2.4s, 60x78px): Head in a spin: a glowing spiral whirls over the head, question marks pop up round it and bob, the eyes dart left and right. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/confused) - `status/cursed` (**Cursed**, loop 2.4s, 64x84px): Hexed: violet smoke rises off the body in winding trails, a dark stain creeps up from the feet with a glowing edge, the eyes burn, a skull glitches in overhead. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/cursed) - `status/frozen` (**Frozen**, loop 2s, 72x64px): Chilled to the bone: frost ferns creep over the body, icicles hang from chin and hands and drip, breath steams, snow settles, a shiver every second, frost spreads underfoot. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/frozen) - `status/haste` (**Haste**, loop 1.2s, 100x56px): Sped up: striped after-images stream out behind, speed lines whip past, dust kicks off the heels and the leading edge catches the wind. Faces right. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/haste) - `status/petrified` (**Petrified**, one-shot 3.8s, 120x74px): Turned to stone: grey creeps up from the feet behind a crackling edge that spits grit, the statue holds, cracks run through it, and it bursts into tumbling chunks and dust. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/petrified) - `status/poisoned` (**Poisoned**, loop 1.6s, 72x64px): Sick to the bone: green rolls up the body in waves, dark veins creep from a wound, toxic sweat drips and hisses; every 0.8 s it wobbles, blisters pop and a ring pulses out. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/poisoned) - `status/rage` (**Rage**, loop 1.2s, 80x80px): Seething: the body judders on every heartbeat, an anger mark throbs at the temple, eyes burn, steam jets off the head, stress lines flash out and the floor cracks hot underfoot. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/rage) - `status/sleep` (**Sleep**, loop 2.4s, 60x82px): Fast asleep: eyes shut, soft outlined Zs float up off the head one after another, swaying and growing as they rise, dream motes drift, a slow breathing glow. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/sleep) - `status/slowed` (**Slowed**, loop 2.4s, 64x76px): Dragged through time: a glassy clock dial behind the head ticks round in heavy steps, flashing with each, while drops sink in slow motion and spread slow rings. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/slowed) - `status/stunned` (**Stunned**, loop 2s, 60x64px): Seeing stars: three spinning stars and two little birds circle the head on a tilted ring, ducking behind it and sweeping round in front, trailing glitter. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=status/stunned) - `nature/acid-splash` (**Acid splash**, one-shot 2.8s, 184x116px): A gob of acid bursts into a crown and spatters; it eats a glowing, smoking pit into the floor and boils down into it, spitting bright beads, pale steam curling off. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/acid-splash) - `nature/boulder` (**Boulder**, one-shot 2.3s, 264x120px): A spinning boulder arcs right shedding dust and pebbles, smashes into the floor in a white flash and bursts into tumbling chunks, gravel and rolling dust. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/boulder) - `nature/earth-spike` (**Earth spike**, one-shot 3.4s, 272x150px): The floor cracks with light and heaves, a faceted stone spike rams up with two side shards in a burst of chips, grit and dust; rubble rains, then it splits and crumbles. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/earth-spike) - `nature/healing-bloom` (**Healing bloom**, one-shot 3.3s, 124x120px): A sprout pushes up and unfurls, a bud swells and opens round a glowing golden heart in a flare of healing light; its petals lift away one by one as motes. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/healing-bloom) - `nature/leaf-storm` (**Leaf storm**, loop 2.4s, 112x104px): Leaves tumble up a rising spiral round the character, passing behind and in front, turning and flipping, wrapped in bright bands of wind; litter swirls at their feet. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/leaf-storm) - `nature/poison-cloud` (**Poison cloud**, loop 4s, 256x100px): A miasma hugging the floor: ragged sheets of gas lit yellow-green from within, fading to violet, creep out in tongues that curl over at their tips; plumes twist up as ribbons. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/poison-cloud) - `nature/quake` (**Quake**, one-shot 3.1s, 288x104px): The ground jolts three times: a rift tears out along the floor glowing deep inside, slabs of floor heave up and drop back askew, pebbles hop and dust bursts out of the split. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/quake) - `nature/root-snare` (**Root snare**, one-shot 2.7s, 128x96px): The floor cracks and roots burst up round the character, spiralling round its legs; they cinch tight with a snap, hold, then crack and crumble into bark and dust. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/root-snare) - `nature/spore-burst` (**Spore burst**, one-shot 3.2s, 212x132px): A toadstool pushes up, swells and trembles as its gills glow, then squashes and puffs a lumpy cloud of glowing spores that billows up and drifts down twinkling. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/spore-burst) - `nature/thorns` (**Thorns**, one-shot 2.4s, 232x92px): A seam races along the floor and hooked thorns punch up out of it one after another, each bigger than the last, in bursts of dirt and green light; they hold, then sink. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/thorns) - `nature/tornado` (**Tornado**, loop 2s, 196x168px): A snaking funnel of spinning wind bands under a flared, churning top that flickers with lightning; leaves and debris whirl round it front and back, dust boils at its foot. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/tornado) - `nature/toxic-puddle` (**Toxic puddle**, loop 4s, 176x100px): Black tar lit from inside by chartreuse veins and a glowing rim, an oily sheen drifting on it; glossy bubbles dome, stretch and pop, vapour curls up in fraying ribbons. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/toxic-puddle) - `nature/vine-whip` (**Vine whip**, one-shot 1.4s, 216x128px): A thorny vine bursts from the floor, rears back coiled, then lashes out right in a whip crack that sprays sap and tears off leaves, before sliding back into the ground. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=nature/vine-whip) - `weather/aurora` (**Aurora**, loop 12s, 320x180px): Rippling curtains of green-to-violet light over a starfield: folding hems burn bright, rays shimmer up into violet, and the whole sky slowly breathes. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/aurora) - `weather/blizzard` (**Blizzard**, loop 8s, 320x180px): Snow driven almost flat by a gale: streaks at three depths race past, gusts throw translucent sheets of snow across the sky and spindrift streams off the drifts. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/blizzard) - `weather/cherry-blossoms` (**Cherry blossoms**, loop 10s, 320x180px): Pink petals flutter down on a spring breeze, tumbling in little spirals and flashing as they catch the light, with a few whole blossoms spinning among them. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/cherry-blossoms) - `weather/clouds` (**Clouds**, loop 12s, 320x180px): Layers of clouds drift past a bright moon at night: silver-lit tops, dark bellies, edges that flare where they cross the moon, forming and thinning as they go. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/clouds) - `weather/falling-leaves` (**Falling leaves**, loop 10s, 320x180px): Autumn leaves swing down through the air, tilting and flipping to show their pale backs, ride a gust, land flat in the litter and fade. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/falling-leaves) - `weather/fireflies` (**Fireflies**, loop 12s, 320x180px): Fireflies wander over a meadow at night, each glowing up and fading on its own rhythm, trailing light and lighting the grass tips beneath them. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/fireflies) - `weather/fog` (**Fog**, loop 12s, 320x180px): Slow banks of moonlit fog at three depths drift past each other, crests catching the light, while thin streaks of mist slide by in front. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/fog) - `weather/god-rays` (**God rays**, loop 10s, 320x180px): Shafts of light slant down from high on the left, breathing and swaying, pooling on the floor, as drifting dust motes light up whenever they cross a beam. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/god-rays) - `weather/rain` (**Rain**, loop 8s, 320x180px): Slanted rain at four depths: far drops fade into the dark, near ones glint and splash, drops ring the puddles and a low mist drifts over the wet floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/rain) - `weather/shooting-stars` (**Shooting stars**, loop 10s, 320x180px): Meteors burn across a starry sky, white heads trailing gold and rose; the big ones flare and break up, and each leaves a glowing train that twists and fades. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/shooting-stars) - `weather/snow` (**Snow**, loop 12s, 320x180px): Snow at three depths in a gusty breeze: far specks, drifting flakes, big near crystals that spin and glow; they settle on a sparkling drift and melt away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/snow) - `weather/storm` (**Storm**, loop 10s, 320x180px): Driving rain at two depths under a churning cloud deck; a forked bolt strikes in a double flash that lights the sky and the rain, then sheet lightning glows in the clouds. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=weather/storm) - `ui/achievement` (**Achievement**, one-shot 2.4s, 220x72px): A toast slides in on speed lines and settles; a gold medal pops onto it in a burst of sparkles, a shine sweeps the whole toast, then it slides away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/achievement) - `ui/coin-collect` (**Coin collect**, one-shot 2.45s, 176x116px): A coin bursts into a fountain of spinning coins that hang, then zip one by one into a HUD counter that pops and ticks up, glints and folds away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/coin-collect) - `ui/combo-counter` (**Combo counter**, one-shot 1.45s, 208x100px): x5 COMBO rockets in on streaming speed lines, smearing, and slams to a stop: a white flash, a ring, sparks; it pulses while a timer bar drains, then whooshes out. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/combo-counter) - `ui/confetti` (**Confetti**, one-shot 3.4s, 200x140px): Two party poppers bang one after the other: paper bits and curly streamers burst out, stall, then tumble and flutter down, flipping, and settle on the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/confetti) - `ui/countdown` (**Countdown**, one-shot 3.1s, 152x136px): 3, 2, 1 slam into a timer ring that drains like a burning fuse, throwing sparks; then GO! bursts out as the ring blows into a shockwave with rays. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/countdown) - `ui/crit-number` (**Crit number**, one-shot 1.5s, 152x120px): CRIT 128! slams in huge and white over a jagged starburst with a hard shake and speed lines, cools to fire, holds with a shine, then pops into sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/crit-number) - `ui/damage-number` (**Damage number**, one-shot 1.05s, 76x68px): A red -27 punches out of a hit spark, white for a frame, arcs up, lands with a squash and a little hop, then fades as it lifts away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/damage-number) - `ui/exclamation` (**Exclamation**, one-shot 1.4s, 84x104px): A bold ! springs up off the hero's head, stretching as it shoots up and squashing as it lands; surprise ticks flick out, it wobbles, then pops away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/exclamation) - `ui/health-bar-hit` (**Health bar hit**, one-shot 2s, 160x64px): A segmented health bar takes a hit: it jolts and dips, the lost chunk flashes white and sheds chips, holds, then drains away behind a sparking edge. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/health-bar-hit) - `ui/heart-lost` (**Heart lost**, one-shot 1.5s, 96x88px): A HUD heart is hit: it flashes white and jolts, a crack runs down it, it splits into two halves that tumble away, leaving an empty socket that fades. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/heart-lost) - `ui/level-up` (**Level up**, one-shot 3.2s, 176x138px): Gold gathers at the feet and bursts up as a pillar of light round the hero; rings climb it, LEVEL UP! drops in letter by letter, a shine sweeps it, sparkles twinkle. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/level-up) - `ui/quest-complete` (**Quest complete**, one-shot 2.6s, 204x92px): A stitched ribbon unrolls from the middle, QUEST COMPLETE types on letter by letter, a gold seal stamps down and ticks, stars pop; then it all rolls away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=ui/quest-complete) - `pickups/chest-open` (**Chest open**, one-shot 4.6s, 176x112px): A banded chest rattles with gold light leaking from its seam, the lid kicks open, rays fan up, and coins and gems arc out, bounce, glint and get collected. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/chest-open) - `pickups/coin-spin` (**Coin spin**, loop 1.6s, 56x56px): A thick gold coin turning on its edge: an embossed star face, a reeded rim showing as it goes edge-on, a flash sweeping the face, bobbing over its shadow. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/coin-spin) - `pickups/collect-burst` (**Collect burst**, one-shot 1.35s, 112x108px): The moment of pickup: a white flash and a cross of light, a thin ring snapping out ahead of a softer one, twinkles thrown wide on curving paths that brake, hang and wink out. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/collect-burst) - `pickups/crystal-shard` (**Crystal shard**, loop 3.2s, 64x76px): A broken amber shard hovers and sways: chipped uneven faces, its top sheared off, light pulsing up through glowing cracks and flaring out of the break; splinters orbit it. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/crystal-shard) - `pickups/gem-spin` (**Gem spin**, loop 2.4s, 64x64px): A brilliant-cut ruby turning on its axis: real facets catch the light in turn, flashes roll over the crown, refracted light slides across the floor, sparkles wink round it. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/gem-spin) - `pickups/heart-pickup` (**Heart pickup**, loop 1.2s, 56x60px): A plump glossy heart hovering over its shadow beats lub-dub: a big squash and stretch, a smaller echo, light and a thin ring pulsing out, tiny hearts drifting off. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/heart-pickup) - `pickups/key-glint` (**Key glint**, loop 2s, 72x60px): An ornate silver key hovering and rocking; a glint runs from its bow down the shaft to the teeth and bursts off the tip as falling sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/key-glint) - `pickups/loot-beam` (**Loot beam**, loop 2.4s, 96x176px): A dropped sword in a tall pillar of rarity light: a white core thinning to the sky, rings pulsing across the floor, motes streaming up, a glint racing up the shaft. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/loot-beam) - `pickups/potion` (**Potion**, loop 2.4s, 56x72px): A round glass flask of glowing brew rocks in the air: the brew sloshes behind the rock, bubbles rise and pop, light glows through the glass, wisps curl off the cork. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/potion) - `pickups/power-star` (**Power star**, loop 1.6s, 88x84px): A fat bevelled star rocks side to side and swells on each beat, rays of light turning slowly behind it, sparks spinning off its points. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/power-star) - `pickups/xp-orb` (**XP orb**, loop 1.8s, 72x56px): A small glowing orb races a figure-eight, a comet tail tapering behind it along its path, flecks shed from the tail winking out, its light following it over the floor. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=pickups/xp-orb) - `transitions/blinds` (**Blinds**, one-shot 2s, 320x180px): Slats catch the light edge-on, then tilt shut top to bottom, lit rims glinting as warm light squeezes through the closing gaps with dust in it; then they tilt open and fade. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/blinds) - `transitions/burn-away` (**Burn away**, one-shot 3s, 320x180px): The screen burns in from its edges behind a ragged ember line of licking flames, embers and smoke; then the black smoulders and burns open from the middle. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/burn-away) - `transitions/crt-off` (**CRT off**, one-shot 2s, 320x180px): The picture squeezes into a white-hot glowing line, the line into a dot that lingers as a fading afterglow; then it switches back on, dot to line to picture, with a warm-up glow. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/crt-off) - `transitions/diamond-wipe` (**Diamond wipe**, one-shot 2s, 320x180px): A wave of faceted diamonds swells across the screen, rims bright and ridges lit, cooling to black as they lock; then they rise as gems again and shrink away with glints. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/diamond-wipe) - `transitions/glitch-wipe` (**Glitch wipe**, one-shot 1.8s, 320x180px): Torn bands of black stutter across the screen, freezing and jerking back, their ragged edges split into magenta and cyan ghosts spitting data slivers; then they tear on through. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/glitch-wipe) - `transitions/iris` (**Iris**, one-shot 2.2s, 320x180px): A lit iris closes onto a warm spotlight where dust drifts, holds as its rim twinkles, snaps shut into a glint, then pops open from a flash with a white-hot rim throwing sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/iris) - `transitions/pixel-dissolve` (**Pixel dissolve**, one-shot 2.2s, 320x180px): Clumps of blocks wink in, each drawn in a white outline that fills black and cools, with glints; then they wink out, outlines collapsing, the last small ones sparkling away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/pixel-dissolve) - `transitions/shatter-wipe` (**Shatter wipe**, one-shot 2.8s, 320x180px): A dark glass pane drops over the screen and bounces; cracks race out from an impact with a flash, then it bursts into tumbling glass shards with lit edges that fall away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/shatter-wipe) - `transitions/slash-wipe` (**Slash wipe**, one-shot 1.7s, 320x180px): A white-hot blade edge slices across the screen, light ahead of it and sparks spraying back over the cover; a second cut flashes through and the cover splits apart. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/slash-wipe) - `transitions/star-iris` (**Star iris**, one-shot 2.2s, 320x180px): A five-point star iris spins shut on the middle of the screen, its gold rim lit and its tips twinkling and shedding motes; it closes on a glint and spins open again from a flash. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=transitions/star-iris) - `critters/bat` (**Bat**, loop 2.4s, 112x80px): A bat flaps in four snappy wing frames along a figure-eight, its body lifting on each downbeat, moonlight on its wing bones, red eyes glowing and glinting. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/bat) - `critters/bird` (**Bird**, loop 2.4s, 112x80px): A songbird flies in place: bursts of wingbeats that lift its body on each downstroke, a glide on spread wings, its tail fanning, a loose feather drifting away. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/bird) - `critters/butterfly` (**Butterfly**, loop 3.2s, 128x88px): An iridescent butterfly wanders a loop in bursts of quick wingbeats and open-winged glides, its veined, spotted wings shedding a twinkling trail of glowing dust. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/butterfly) - `critters/eyeball` (**Eyeball**, loop 3.2s, 96x108px): A bloodshot eyeball floats in its fleshy lids: its glowing iris snaps from one look to the next, it blinks, and its nerve sways behind it as it bobs. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/eyeball) - `critters/fish-school` (**Fish school**, loop 4.8s, 136x80px): A school of fish holds station in two depth rows: bodies wag into swinging tails, one darts ahead now and then, bubbles rise and caustic light ripples over them. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/fish-school) - `critters/flying-skull` (**Flying skull**, loop 2.4s, 96x132px): A cracked bone skull bobs in the air, jaw chattering, eyes burning, a fire roaring off its crown that sheds flame puffs, embers and smoke and throws warm light. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/flying-skull) - `critters/frog` (**Frog**, loop 2.6s, 112x88px): A frog puffs its throat, blinks, crouches and leaps to snap a buzzing fly out of the air, then lands with a squash and a puff of dust, gulps and settles. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/frog) - `critters/ghost` (**Ghost**, loop 2.4s, 96x100px): A sheet ghost bobs over the floor: its scalloped hem ripples and trails its drift, little arms flutter, it glances about and blinks, motes trickle off its hem. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/ghost) - `critters/jellyfish` (**Jellyfish**, loop 3.2s, 96x120px): A see-through jellyfish pulses: its bell squeezes to shove it up and relaxes as it sinks, frilled arms and long tentacles trailing, a glow inside, bubbles drifting by. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/jellyfish) - `critters/slime` (**Slime**, loop 1.8s, 112x88px): A glossy slime hops in place: it squashes to wind up, stretches into the jump, rounds out in the air, splats down flinging droplets that creep back, then wobbles and blinks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/slime) - `critters/snake` (**Snake**, loop 2.4s, 136x56px): A snake slithers along the floor, head raised: humps rise and roll back down its patterned body to the tail, dust puffs where it touches down, its forked tongue flicks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/snake) - `critters/wisp` (**Wisp**, loop 3.2s, 128x104px): A will-o'-the-wisp loops a figure-eight over the floor: a little soul-flame with a face, its flame tail licking up and streaming behind, shedding puffs and sparks. — [Open in Studio](https://pixelfx.getpicforge.com/gallery/?fx=critters/wisp) ## Guides - [PixelFX Guides](https://pixelfx.getpicforge.com/guides/): category tours and export workflows for the 244 effects. - [Pixel Art Fire Effects: 12 Free Procedural Sprites for Indie Games](https://pixelfx.getpicforge.com/guides/pixel-art-fire-effects/): 12 procedural pixel art fire effects compared: loops, one-shots, durations, sizes and best uses, plus sprite-sheet export steps for Godot, Unity and Phaser.